Irina Werning: "I love old photos. I admit being a nosey photographer. As soon as I step into someone else’s house, I start sniffing for them. Most of us are fascinated by their retro look but to me, it’s imagining how people would feel and look like if they were to reenact them today... A few months ago, I decided to actually do this. So, with my camera, I started inviting people to go back to their future."
http://irinawerning.com/back-to-the-fut/back-to-the-future/
The most recent usual unusual stuff from Banksy. Witty, funny, but at the same time sharp-tongued and sarcastic. One piece was posted next to a Bristol highway, until it was taken down by cops of the UK Highways Agency - who assure the BBC it wasn't because they felt ridiculed by the Banksy sign. Check out the BBC article about it here: www.bbc.co.uk/news/uk-england-bristol-14574419
Banksy has also been featured on 'Street Summer', an initiative by UK TV Channel 4 to offer a space on air for urban artists to make unmediated short pieces for the screen. A compilation of his ad breaks you can see in the video above.
via hypedot.com
Buck is an ordinary guy. Well, if you accept the "deer head" thing.
Today, Buck is going to spend the afternoon with his girlfriend who's so happy to see him (she's pretty much happy always). But when Buck finds out that her father is not the tolerant and sympathetic guy he expected, the Sunday afternoon turns really bad. Really bad. Like baaaaaaad bad.
As Marloes Pijfers explains on her website, Reputation 2.0 'is not an ordinary management book (...) but an illustrated introduction into the world of 'online reputation management'. Quite unlike a lot of the management books out there, it explains strategies of online representation in short, clear, unpretentious verbal and visual language.
Regarded as one of the leading designers of the twentieth century, Crouwel embraced a new modernity to produce typographic designs that captured the essence of the emerging computer and space age of the early 1960s.
Spanning over 60 years, the exhibition covered Crouwel’s rigorous design approach and key moments in his career including his work for design practice Total Design, the identity for the Stedelijk Museum, Amsterdam, as well as his iconic poster, print, typography and lesser known exhibition design. The exhibition explored Crouwel’s innovative use of grid-based layouts and typographic systems to produce consistently striking asymmetric visuals.
Not only for graphic designers, I think this exhibition will be really worth checking out!
Also, on the 1st of September there's an Items Live lecture where designers as Experimental Jetset, Na Kim, Hugues Boekraad and Thonik discuss Crouwel's work and influence. And then the next day go see Crouwel himself at Now We Are Talking festival in The Hague.
An intruiging experiment by Skyrill. Type Fluid is a series of animations showing type that's being filled with a fluid when a character is full it explodes....making stills of the characters exploding gives the most wonderful images.
Watch the complete set:
http://www.skyrill.com/blog/2011/07/03/type-fluid-complete-set/
Again something of pure awesomness on O.K. Periodicals blog today!
This is an interactive installation made by Chris O'Shea (formerly known as PixelSumo). Bringing the imagination of children to life through storytelling, performance and technology.
This installation aims to encourage children to use their creativity to bring stories to life. It helps to improve their confidence in self expression and develops literacy and speaking skills. The installation allows them to create a performance from within their imagination, on stage, in front of an audience of family and friends.
The use of technology literally brings their drawings to life on stage, allowing them to interact and respond to their creations in real time. By using a holographic projection film; sets, characters and objects appear to float on stage alongside the performers. A camera and custom software track the performers, allowing the scene to react in a playful & more dynamic way.
For children who show disinterest in writing stories and drawing, but love to play video games, this project hopes to inspire them to participate, creating their own immersive worlds that they can be proud to express their own creations through.
Mac 'n' Cheese is an animated short directed and created by four students at the Utrecht School of Arts in the Netherlands. This roughly two minute animation took about five months to make, and about a bajillion peanut butter sandwiches.
Synopsis: When you find yourself running scared and running out of energy, there's only a few options left to outrun your opponent through the southern desert. Stopping at nothing, watch these two guys wear each other out and rip through boundaries hitherto unbroken. Enjoy the ride!
Pina is a tribute to German choreographer Pina Bausch, who died unexpectedly in the spring of 2009. It feels like both a dance film, a piece of fiction and a documentary at the same time. The dances express all kinds of emotion, from the depths of physical and mental pain to the most light-hearted moments of joy and humour. Visually, it is one of the most stunningly beautiful I have ever seen. Even if you're not especially into dance - I'm not -, I highly recommend that you go see it.
Graphic designer, photographer and artist Dorian Gourg chose the name Adahy for this project - the Cherokee word for Living in the Woods. It is the synthesis of two trips; one to New York City, one to South America. The geometric patterns in urban NYC reminded him of Native American art, which in turn reminded him of his trip to the south and quite controversely the wide open landscapes he saw there. As he puts it much more eloquently:
"...This serie of images contains and conveys the notion of time and aesthetic sense which are proper to a specific place throughout the ages, from its simplest mystic expression, to one of the most complex in applied arts, architecture."
and
"...It’s funny to think that mordern man reproduced what he destroyed in a «modern way», sometimes clearly on purpose, sometimes subconscously."
via designporn
Anne Knispel's graduation project Four legs good, two legs bad explores two interesting worlds by bringing them together in unexpected ways. In colorful, vibrant illustrations she connects human phobias with animals that have remarkable features or abilities that arm them against those very fears. Her imagination stretches yours as she protects the chiraptophobic (fearful of being touched) with a hedgehog's spikes and presents a marabou stork's throat sac as an ideal solution to chase away the enemies of those who are catagelophobic (fearful of being embarrassed).
The people from Laan Labs recorded 3d data from the Kinect and played it back in augmented reality on the ipad using the String SDK.
A just for fun experiment but so very nice!
We had a super releaseparty of O.K. Periodicals #6 / BORING Issue. Jaap Blonk started the night with a soundpoetry performance. After that Joost and I went up the stage to give a very boring presentation. We explained how to fill in the form to become a subscriber (hello and thanks to al new subscribers!). And we made a slide for each and every single contributor in the magazine and thanking them. Well, you had to be there in the crowded venue.
But we finished with the flipthrough video you can see here as well.
We hope you will become a subscriber too, so we can make future issues of this wonderfull magazine. It has a limited run of copies (500) and we already sent 250 to pre-orders and so.
Issue 6 is, again, the best issue so far!
For her graduation project, Marleen Wellen researched the role of personal, sensitive information in today's society. Her conclusion is that, though these confidentialities are extra vulnerable in the information age, people should still be able to tell each other secrets. Her solution is to give responsibility to the listeners rather than the sharers for keeping secrets safe In her final work "I want to be the tin you keep your secrets in", she illustrates the secrets people told her. These people are also present in the illustration, their face hidden only by a thin layer of film that could easily be scratched off.
This is such a great idea. For the new single by Steye they made a interactive video, a 360 degrees video with karaoke text if you click on the video itself. Have fun and sing-a-long. Nice music as well!
We get a lot of nice e-mails of people showing the work they made. One of them was sent by Greg Uzelac from Furry Puppet Studio. They make puppets. Furry puppets. As these images obviously show. I like them!
Wimbledon Championships
122nd Edition
Men's Final (Final Set)
Federer v. Nadal
Check out the nice portfolio of HORT, a graphic design studio based in Berlin: Great work, very playful. For anyone on early holiday in Barcelona: go check their solo exhibition at the Vallery Gallery over there, from 9 till 31th of June.
“Content is Queen” is a video art series of generative portraits that reflects on the foundations of democracy against the resilient nature of structures of power. At the same time, is a paradoxical dialogue and strange marriage between the banal and utterly majestic: to create the series, the most popular (in a truly democratic sense) internet videos of a given moment are used as the input of a generative process that “paints” with action the image of a contemporary Queen.
Photographer Vic Blue made this documentary on a man preparing himself for the outside life after having been in prison for over ten long years. The short film is exquisitely shot and prisoner Doug Starcher provides us with a raw insight on what life is like for some. Check out the written essay and photo series as well at 2011.soulofathens.com/our-dreams-are-different/almost-out-1.html
"Everybody is felons. From my grandpa and grandma, mom and dad, all my uncles, all my brothers have penitentiary numbers. (...) I guess that's what was normal. I thought that it was part of growing up. You had to go to prison too, it was what everybody else did."
via FecalFace
Robert Overweg is a photographer in the virtual world. He sees the worlds of (first and third person shooter) games as the new public space of contemporary society and as a direct extension of the physical world.
His various projects give a marvellous view of a photographer in a virtual world, unlike the real one. For example, he searches for different ends of the virtual world, shows the people he has met in an uncomfortable series of photographs (literary; screenshots of videogames) or looks for places which give a new view on the game. This makes you start thinking about which role videogame-makers have in the contemporary art world, don't you?
New experiment by Bart Hess: the slime research, exploring limits of the gaga goo. Images found via his facebook page, not yet on his website. He creates imagery that captures future human shapes and new body form’s.
Posted by Test
12-11-2011